Day 1 - Wed 13 Sep
09:00
Wed 13 Sep
Foyer
Registration Opens with coffee
.
09:30
Wed 13 Sep
Foyer
Posters Presentation
9:30 - iGGi PhD Researchers, Years 2-3
10:00 - iGGi PhD Researchers, Years 4+
10:30
Wed 13 Sep
Lecture Theatre
Welcome Talk
Paul Cairns & Peter Cowling
11:30
Wed 13 Sep
Lecture Theatre
Buzz Talk Y2
iGGi Year 2 PhD Students
11:45
Wed 13 Sep
Lecture Theatre
Narrative Design
Using the Tools of the Present to explore the past through digital interactive narrative design / Amy Smith, Florence Smith-Nicholls et al.
A Survey of the Uncanny Valley / Tom Wells
12:30
Wed 13 Sep
Foyer
Lunch Break
.
13:30
Wed 13 Sep
Lecture Theatre
Buzz Talk Y1
iGGi Year 1 PhD Students
13:45
Wed 13 Sep
Lecture Theatre
Machine Learning
How can ML be used for better VR interactions? A socio-technical perspective / Carlos Gonzalez Diaz
Neural Rendering and Generation: GameDev's New Frontier / Evgenii Kashin
14:30
Wed 13 Sep
Foyer
Coffee Break : Posters for Year 2, 4, 6
.
15:00
Wed 13 Sep
Lecture Theatre
Panel: iGGi Knowledge Exchange
- Creative Assembly + Dominik Jeurissen
- Department for Education + Michael Saiger
- Laika + Madeleine Frister
- InstaDeep + Marko Tot
16:00
Wed 13 Sep
Lecture Theatre
Engaging the Next Generation
Engaging the Next Generation: Designing Games for Younger Audiences / Michael Saiger & Stephanie Carter
Designing Artificially Intelligent Music Technology (AIMT) for Acceptance and Adoption by Game Composers / Kyle Worrall
16:45
Wed 13 Sep
Foyer
Coffee Break : Posters for Years 3, 5, 7+
.
18:00
Wed 13 Sep
Lecture Theatre
Closing remarks
.
18:15
Wed 13 Sep
Foyer
Social gathering until 19:00
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Day 2 - Thu 14 Sep
09:30
Thu 14 Sep
Foyer
Coffee
.
10:00
Thu 14 Sep
2nd Floor
Workshop
Workshops (in parallel):
1. Introduction to Practical Procedural Audio in Automatonism (GC 202)
2. Game (Not) Over: why should I care about failure in my game? (GC 201)
3. How to be a Good Dungeon Master (GC 203)
4. Not All the Same: Informing Similarity Estimation in Tile-Based Video Games (GC 204)
11:15
Thu 14 Sep
Foyer
Coffee break
.
11:45
Thu 14 Sep
Lecture Theatre
Buzz Talk Y4
iGGi Year 4 PhD Students
12:00
Thu 14 Sep
Lecture Theatre
User Accessibility and Psychology
Better Dead than a Damsel: Gender Representation and Player Churn / Lauren Winter and Sarah Masters
Carving out a Career in the Games Industry with an IGGI PhD / Józef Kulik
The Curious Case of Coping: Game Aspects and Life Experiences / Sahar Mirhadi
13:00
Thu 14 Sep
Foyer
Lunch
.
14:00
Thu 14 Sep
Lecture Theatre
Buzz Talk Y3
iGGi Year 3 PhD Students
14:15
Thu 14 Sep
Lecture Theatre
AI Design Tools
I Want to Win! Discovering Loopholes and using practical game theory to break games / Marko Tot
AI Tools for boardgame design / James Goodman
15:00
Thu 14 Sep
Lecture Theatre
Serious Games
Exploring the Potential of Games as Tools for Making Sense of Climate Action / Prasad Sandbhor
Seriously Casual Games: Designing a Casual Game about Genocide / Luiza Stepanyan
15:45
Thu 14 Sep
1st Floor
Coffee break
.
17:00
Thu 14 Sep
Lecture Theatre
Closing Remarks
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Please note that all attendees of the iGGi Conference and Mini Expo will need to adhere to our Code of Conduct.